Beyond The Shore
An ancient, heavily tarnished, dull, pitted, dagger of solid bronze.
An ancient, heavily tarnished, dull, pitted, dagger of solid bronze. The blade and handle were molded as a single piece. The blade has a reversed blood-groove down the center, with a relief of barely legible runes running down either side of the groove. This weapon has practically no edge. Any attempt to sharpen or polish the blade causes it to loose its enchantment until the heavy patina has had time to reform (which can take centuries if the blade was fully restored. The blade radiates a strong aura of divination magic.
When wielded in combat, the dagger functions as a magic weapon for determining what creatures can be harmed by it, but it suffers a -1 penalty on attack and damage rolls because of its dull nature.
Each time you successfully strike a creature with the Cymric Dirk, the blade whispers some secret about your enemy, teaching you one fact about the foe that you did not already know. The information gained could be any fact—it’s name, hometown, day of birth, closest relative, the location of its lair, a special weakness, what it ate for breakfast, the number of hairs on its head, or anything else, so long as the wielder did not already know it.
Whenever used to deliver a coup de grace, the Cymric Dirk pulls the victim’s still-beating heart free from his body. You may then consume the heart to gain any of the following abilities.
You may utter a command word and cause the heart to burst into flames, after which the blade becomes a flaming burst dagger for 1 hour. This consumes the heart.
You may speak a blasphemous second command word to cause the heart to boil and smoke. Breathing in the smoke gives you glimpses of the future or far off places and objects, granting you the ability to use divination or scrying. This consumes the heart.