Beyond The Shore
|Kanuku Wani||CR 5|
Speed 40 ft.
Melee gore +9 (1d10+5), 2 claws +9 (1d6+5)
Ranged spray +9 touch (musk)
Ranged 2 claw +9 (2d6, 200-ft. range)
Space 10 ft.; Reach 5 ft.
Special Attacks musk, claws
Str 17, Dex 20, Con 17, Int 4, Wis 12, Cha 15
Base Atk +5; CMB +9; CMD 24
Feats Ability Focus (musk), Deadly Agility, Weapon Finesse
Skills Climb +7, Perception +7, Stealth +9, Survival +2
A kanuku wani can spray a stream of noxious musk at a single target within 30 feet as a standard action. With a successful ranged touch attack, the creature struck by this spray must make a DC 19 Fortitude save or be nauseated for 1d6 rounds and then sickened for 1d6 minutes by the horrific stench. A successful save reduces the effect to only 1d4 rounds of being sickened. A creature cannot use the scent ability as long as it is affected by this musk. The save DC is Constitution-based, and includes a +2 racial bonus. This ability can be used once every 2d4 rounds.
A kanuku wani can fire its claws in a loose volley as a standard action. This attack has a range of 200 feet with no range increment. While all five talons are ejected, each claw can only target a single creature. The claws regrow instantly and can be used at will.
Environment temperate forests
Organization solitary or pair
This beast from the Fae Realm resembles a three-hundred pound skunk. The Kanuku Wani has a body as thin and sinuous as a snake, and its head is crowned with an impressive rack of antlers. It can fire its needle-like claws at opponents at a range comparable to a longbow's. Unlike a mundane skunk, the Kanuku Wani are an aggressive lot, feeding on creatures beyond just grubs and insects, often hunting small mammals and reptiles by night in addition to giant versions of insects. While Kanuku Wani are dangerous to nearby settlements, farmers find a positive aspect in their presence, valuing the creatures' taste for giant insects and other more dangerous vermin.